Torvin Ironheart

Torvin is a Hill Dwarf War Cleric

BIO
I was Born 110 years ago in city of Hammerhome to Clan Ironheart and to my father and mother, Rurik the blacksmith and Helja the Jeweler. At the age of 50, I took to Seminary to learn the ways of the priesthood where I grew fond of the divine magics of healing despite the stuffy atmosphere of the temple. Never did like it. However, when when the damned Duergar began raiding us from below I felt the call of Moradin and swore my Hammer to King Bruenor, along with many other members of Clan Ironheart as we waged war against the Duergar Horde. In my regiment, where I was bestowed the rank of Warrant Officer due to my proficiencies in the healing arts, I was fortunate enough to serve alongside my older brother, Tordek. Always drove him mad that I outranked him. On the day of the final battle as we pushed the Duergar bastards all the way back to their capitol, I witnessed my brother felled by a Meenlock. I managed to slay the foul beast, but I was too late to save my brother. I keep my brother's sergeant insignia to remember him by and the mandibles of the damned beast that took him as a war trophy. After the Duergar king fell, I was no longer needed by King and Clan. I set out on my own to distance myself from the horrors of the Duergar, where I stumbled upon an Elven Druid named Elora being chased by a small band of Orcs. I helped her fight off the brutes and when she was felled by a well-placed arrow to her heart, by the Divine Grace of Moradin I was able to bring her back. We've become fast friends and traveling companions since that day.

Current Features and Traits

 * -Hill Dwarf: +1 HP/Lv
 * -Darkvision
 * -Advantage vs Poison
 * -Stonecutting
 * -Spellcasting
 * -Divine Domain: War
 * Patron Diety: Moradin
 * -War Priest (When you use the Attack action, you can make one weapon attack as a bonus action) x 3/long rest
 * -Channel Divinity (1/long rest)
 * Turn Undead: 1 Action.
 * Any undead within 30ft that can hear is turned for    1min or until damaged
 * Guided Strike: On attack roll, +10 bonus to hit
 * -War Caster

Proficiencies & Languages

 * Armor: Light, Medium, Heavy, Shields
 * Weapons: Simple, Martial
 * Tools: Smithing
 * Games:
 * Languages: Common and Dwarven